



STATS
|
MANON PC |
MANON QUEST |
MANON OPTI A |
MANON OPTI B |
| Platform |
PC |
QUEST |
PC |
PC |
| Rating |
Very Poor |
Very Poor |
Good |
Good |
| Download Size |
88.39 mb |
9.40 mb |
21.21 mb |
19.88 mb |
| Uncompressed Size |
189.51 mb |
31.70 mb |
52.58 mb |
57.14 mb |
| Triangles |
327k |
124k |
69k |
69k |
| Face Tracking |
✅ |
✅ |
✅ |
✅ |
| GogoLoco |
✅ |
✅ |
✅ |
✅ |
| SPS |
✅ |
❌ |
❌ |
❌ |
| Avatar Limb Scaling |
✅ |
✅ |
✅ |
✅ |
| Better Gestures |
✅ |
✅ |
✅ |
✅ |
https://www.youtube.com/watch?v=OErH1TYlX7c
TEST MANON HERE FOR FREE !
LUVDY LOUNGE by luvd
HOW TO IMPORT MANON
- Import VRC Fury using Creator Companion or ALCOM.
- Import newest Poiyomi Shader.
- Import VRC Fury & Gogoloco & SPS & VRCFT
- Import Manon package.
- Click ''CLICK ME''
- Have fun !
WATCH THE DANCE SHOWCASE
MANON | VRChat Dance Showcase | 4K HD
IMPORTANT CONSIDERATIONS & WARNINGS
<aside>
⚠️
This avatar uses alot of advanced techniques and tools for maximum optimization. If you plan to customize or edit Manon please take it into consideration since Manon is not a kitbash model. If you attempt to edit or change anything in her unity package or fbx file please do it at your own risk.
</aside>
- Manon's tail might cause lag for some people if they are close to the tip due to the dithering effect.
- Manon's arm length might be shorter than most avatars. Please try to calibrate with arm span for better tracking results or adjust them in Unity directly if needed or use a Limb scaling system.
- If you are calibrated incorrectly, the hip might stick out (also called "frogging"). Please try to calibrate with different settings since this problem only occurs when using calibration from other models.
- In some worlds, Manon's clothes might show slightly when a map uses a custom shader, since all the toggles are done on a material, not a mesh itself.
- It is possible but not recommended to have GogoLoco & FT together on her full PC Version. However, VRCFury does not currently allow them to be uploaded together since the newest update. This might change in the future.
- Manon has been tested for a very long time and all the clipping that was found has been fixed. I am only human after all, and there is a possibility we have not caught some minor imperfections. Please be understanding since her project was developed over 10 months in total.
- If you plan to use some of the custom textures from Manon even if owning the asset itself, the textures won’t work with the original asset since every single mesh has been re UV for maximum optimization.